Standalone FiveM Notification Script | GFX UI | Yes/No Prompts
You can integrate its exports into various systems for notifications and use the ready-made designs included in the script.
£9.00
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Features & Compatibility
Upgrade your server with a FiveM standalone notification script that delivers polished, GFX-style alerts and interactive prompts across every framework. Built with zero dependencies, the GFX Notification System drops cleanly into QBCore, ESX, Qbox, or a fully custom server and instantly raises how your players receive information. From sharp toast-style alerts to two-option Yes/No prompts, every notification feels intentional, modern, and tuned for the quality bar today’s roleplay communities expect.
🎬 Script Showcase
Watch the GFX Notification System in action — see the toast alerts firing in real time, the Yes/No prompt flow with mouse and keyboard input, and how the in-game settings menu lets each player tune placement, flow direction, and sound on the fly.
✨ Why the FiveM Standalone Notification Script Belongs on Your Server
Notifications are one of the most visible elements on any FiveM server — players see them dozens of times per session, and a tired vanilla string at the top of the screen makes even a polished server feel cheap. This package replaces that entirely with a clean, modern GFX layer designed for immersion and consistency. Because the resource is standalone, you can wire it into your jobs, garages, inventory, robberies, dispatch, and admin tools through straightforward exports — no framework lock-in, no dependency chasing. The ready-made notification designs included mean you can be live within minutes, and the built-in Question system finally gives you a proper Yes/No prompt UI without commissioning a custom NUI build for every interaction.
🚀 Core Features
Every feature here is engineered around two outcomes: tighter immersion for your players and faster integration for your developers.
- Standalone architecture that works seamlessly with all frameworks — drop it into QBCore, ESX, Qbox, or any custom server stack with no patches and no conflicts
- Export-based integration so you can fire notifications from any script on your server, paired with ready-made designs included in the package so you skip the styling work entirely
- In-game settings menu that lets each player mute notification sounds, fully disable notifications, change on-screen placement, and adjust the direction of notification flow to match their personal HUD layout
- Built-in Question feature — a two-option notification system that lets players answer with the mouse, or with the Yes [Y] and No [N] keys when set via the settings, giving you a clean confirmation UI for any interaction your scripts need
🧩 Compatibility & Setup Notes
As a true FiveM standalone notification script, the GFX system slots into ESX, QBCore, Qbox, and fully custom server stacks with the same drag-and-drop install. Integration runs through exports, so existing resources can fire notifications and Yes/No prompts without touching framework-specific code or rewriting their own UI logic. Pair it with your current HUD, inventory, and job systems and it quietly becomes the unified messaging layer your server has been missing.
❓ Frequently Asked Questions
Q: Does this work with QBCore, ESX, and Qbox?
A: Yes. The script is standalone and works seamlessly with all frameworks, which means it drops into QBCore, ESX, Qbox, or a fully custom server without modification. There are no framework-specific dependencies to install or maintain.
Q: How do I trigger notifications from my own scripts?
A: Notifications and prompts are fired via exports, so any resource on your server can call the system directly. You can wire the exports into jobs, inventories, garages, robberies, dispatch, admin tools, or any custom logic you already run.
Q: Can players customise how notifications appear on their screen?
A: Yes. The in-game settings menu lets each player mute notification sounds, disable notifications entirely, change the on-screen placement, and adjust the direction of notification flow to suit their HUD setup. The configuration is per-player, so no two users have to share the same layout.
Q: What is the Question feature and how do players respond?
A: The Question feature is a two-option notification — essentially a Yes/No prompt UI you can fire from any script. Players answer with the mouse, or with the Yes [Y] and No [N] keys when that mode is selected in their settings, giving you a clean way to confirm any in-game decision.
Q: Do I have to design my own notification styles?
A: No. Ready-made designs are included in the script, so you can go live with the bundled look out of the box. The export-based architecture also leaves room to style the system alongside the included designs if you want a more bespoke feel later.
🎯 Upgrade Your Server’s Messaging Layer
Notifications are a silent but constant part of the player experience — getting them right makes everything else on your server feel sharper. As a complete FiveM custom notification system, the GFX package gives you a polished, framework-agnostic alert layer plus a true Yes/No prompt UI in a single drop-in resource. Wire it into your existing scripts via exports, hand players the settings to make it feel personal, and quietly raise the production value of every interaction on your server.
Customer Reviews
3 reviews for Standalone FiveM Notification Script | GFX UI | Yes/No Prompts
Only logged in customers who have purchased this product may leave a review.

Antoineo Jordan –
I’ve been recommending the FREE FiveM Voting script to all my friends. It’s that good!
Marcus Shields –
Nice little script. Works perfectly.
Nina Tran –
Good tool for basic voting. A few more customization options would make it perfect.
Alicia Monroe –
Needed a simple way to gather group decisions. This does the job well.
Maya Cortez –
Love how easy it is to run quick polls for our crew meetings. The webhook to Discord is a nice bonus.
Emily Rowe –
It works great with QBcore but I had to modify some permissions. Nothing major though.
Leo Hutchins –
Simple setup, though I had to tweak a few things to make it fit with our custom menus. Still solid overall.
Jason Mendez –
Worked right out of the box. Hooked it up to our Discord and had the first vote going in minutes. Very clean UI too.
Tyler Vance –
Honestly didn’t expect much from a free script, but this one delivers. Clean design and easy to use.
Khalid Bennett –
Exactly what we needed for our community meetings. Very straightforward to use.
Sean Delgado –
Fast install, no bugs so far. The Discord integration is smooth too. 10/10.