KuzQuality Hideouts 2.0 | FiveM Hideout Script | QBCore ESX

KuzQuality Hideouts 2.0 | FiveM Hideout Script | QBCore ESX

This script brings purchasable hideouts which are located all around the map. Once a player purchases a hideout they’re able to store their personal as well as stolen vehicles.

£10.00

(5 customer reviews)

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Features & Compatibility

KuzQuality Hideouts 2.0 is a FiveM hideout script that transforms map locations into purchasable, persistent garages where players store, repair, and protect their personal and stolen vehicles.

This is the kind of system that quietly reshapes how players treat their cars. Once a hideout exists, the garage stops being a menu and becomes a place. Players drive in with friends riding shotgun, park their pride-and-joy build, walk over to the repair bench, and step back into the streets knowing their car is exactly where they left it. For roleplay servers built around car culture, gangs, organized crime, or legitimate auto enthusiasts, that single shift unlocks entire new layers of emergent gameplay.

🏚️ What This FiveM Hideout Script Brings to Your Map

Out of the box, KuzQuality Hideouts 2.0 places purchasable hideouts in carefully chosen locations all around Los Santos and Blaine County. Players save up, claim a property, and from that point on it functions as a fully persistent garage — every stored vehicle’s damage, fuel level, and upgrade state is written to the database, so when a player logs back in three days later their tuned build is exactly how they left it. Visual damage carries over too, which means a bullet-scarred getaway car still looks the part after a server restart.

Hideouts come in different sizes, giving you a natural progression path: a starter lockup for one or two cars, mid-tier garages for serious collectors, and larger hideouts for crews who need room for a full fleet. The script also enforces realistic limits — vehicles that physically don’t fit inside the hideout interior are blocked from being stored, keeping the immersion intact instead of letting an oversized truck clip into a tiny lockup.

🎬 Script Showcase

Watch the full walkthrough below to see hideout purchase, vehicle storage, the in-hideout repair and wash workflow, and how friends are brought inside through the passenger seat.

🚗 Everything Included in KuzQuality Hideouts 2.0

The feature set is built around real roleplay needs — persistence, security, social access, and admin control all working together so the system fits cleanly into an existing server economy.

  • Purchasable hideouts placed all around the map for instant economy integration
  • Store both personal and stolen vehicles inside the hideout, with everything saved to the database
  • Multiple hideout sizes so you can build a tiered ownership progression
  • Full vehicle damage persistence — even visual damage is reapplied when the car is taken back out
  • Fuel level and upgrade state saved alongside the vehicle, so nothing is lost between sessions
  • In-hideout vehicle repair and wash so players don’t need to leave to maintain their fleet
  • Highly customizable through a clean config file — adjust pricing, locations, sizes, and rules to fit your server
  • API file exposing functions that fire whenever something happens, ideal for hooking into other systems
  • Excellent performance at 0.00ms at idle, keeping resmon clean even on busy servers
  • Blacklist specific vehicle classes (emergency, etc.) from being stored to stop abuse
  • Optional rule preventing players from storing vehicles owned by other players
  • Oversized vehicles that don’t physically fit inside are automatically blocked from storage
  • Bring friends along by simply driving in with passengers — the script lets them inside with you
  • Set a password on your hideout so trusted friends can access it even while you’re offline
  • Configure job-based hideouts that every player with a given job can use — perfect for crews, factions, and roleplay organizations

👥 Built for Real Roleplay Social Dynamics

The social layer is what separates this from a basic QBCore vehicle storage script. Passengers ride in with the owner. Trusted partners get a password and continue working out of the hideout while the owner is offline. Whole crews share a job-tied hideout that becomes their operations base. Every one of those interactions is an excuse for players to coordinate, meet up, and create scenes — exactly the kind of organic roleplay servers are trying to encourage.

🔧 Framework Compatibility & Integration

KuzQuality Hideouts 2.0 ships ready for both ESX and QBCore, the two dominant FiveM frameworks. All framework and dependency code is always editable, which means servers running custom forks, hybrid setups, or bespoke economy systems can adapt the script with minimal friction. Combined with the API file, integrating hideouts into existing garage systems, crime mechanics, or job loops is straightforward instead of a wall of refactoring.

📝 Important Note on Selling Hideouts

The “sell” option visible in the showcase video is a placeholder — the script does not currently include a way to sell hideouts back. Plan your in-game economy and refund policy accordingly.

❓ Frequently Asked Questions

Q: Does this work with both ESX and QBCore?

A: Yes. KuzQuality Hideouts 2.0 ships with native support for both ESX and QBCore out of the box, and because the framework code is always editable, it can also be adjusted to work with custom or hybrid framework solutions.

Q: Are stored vehicles truly persistent across server restarts?

A: Yes. Every stored vehicle’s data — including damage, visual damage, fuel level, and applied upgrades — is saved to the database, so players find their cars exactly as they left them after restarts, crashes, or being offline for days.

Q: Can I stop players from storing emergency vehicles or other restricted classes?

A: Yes. The config includes a blacklist for vehicle classes, so police cars, ambulances, military vehicles, or anything else you flag will be blocked from being stored. There is also a separate option to prevent players from storing vehicles owned by other players.

Q: How do friends access my hideout when I’m not around?

A: You can set a password on your hideout, and any trusted player who knows it can enter on their own — even while you are offline. Alternatively, when you are online you can drive in with friends in the passenger seats and the script will bring them inside with you.

Q: Can I assign hideouts to jobs or factions?

A: Yes. The config supports job-based hideouts, meaning every player assigned to that specific job can use the hideout as a shared operations space — ideal for gangs, crime families, mechanic crews, or any roleplay organization that needs a permanent home base.

🏁 Why This Belongs on Your Server

Vehicle ownership without persistence is just a menu. KuzQuality Hideouts 2.0 turns that menu into territory — physical locations on the map that players fight to afford, customize, share, and defend. With deep database saving, real social mechanics, performance that stays at 0.00ms idle, and clean ESX and QBCore support, it slots neatly into any serious roleplay server and immediately starts generating new stories.

Customer Reviews

5 reviews for KuzQuality Hideouts 2.0 | FiveM Hideout Script | QBCore ESX

  1. Maurice Richardosn –

    I’ve been using the FREE DRC Truck script for a month now, and I’m still impressed with how well it works.

  2. Ashley Hall –

    The FREE DRC Truck script has the perfect balance of features without being overly complicated.

  3. Jake George –

    I was worried about compatibility issues, but FREE DRC Truck works flawlessly with all our other scripts.

  4. Zachary Kellogg –

    The FREE DRC Truck script has become an essential part of our server. Can’t imagine running without it now.

  5. coby mabry –

    Just what our FiveM community needed! FREE DRC Truck has made our server stand out from the competition.

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