GFX Leaderboard | TOP 3 Character Showcase | Standalone FiveM

GFX Leaderboard | TOP 3 Character Showcase | Standalone FiveM

• This script is standalone but according to your skin script you may need to edit the open file with your skin datas. You have the responsibility to edit this.

£9.00

(7 customer reviews)

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Features & Compatibility

This FiveM GFX leaderboard script turns raw kill and death stats into a live, character-driven podium that rewards your most active players and fuels in-server rivalry every session.

Stats only matter when players can see them. A plain text scoreboard tells you who is winning — a GFX leaderboard with the player’s actual character model rendered on the podium makes them feel it. That’s what this script delivers: a clean, instantly updating ranking screen that puts faces on the numbers and gives your community something to chase.

🎬 Script Showcase

See the TOP 3 podium render real player characters in real time, with the kill and death boards updating instantly as the action unfolds.

🏆 Why a Character-Based Leaderboard Changes Server Culture

Most servers track stats. Very few make stats feel personal. This standalone FiveM kill death leaderboard renders each TOP 3 player with their own character — the outfit they actually log in wearing, fetched from Steam — so the podium becomes recognisable, social, and worth fighting for. Players check it between sessions. Newcomers see who runs the server. Regulars push harder to stay on it. It’s the kind of small, persistent feature that quietly raises the activity floor of a combat-focused or competitive RP server, without forcing you to bolt on a whole stats framework.

Because the leaderboard updates instantly in-game, there’s no waiting on cron jobs, no “refresh later” friction. A kill happens, the board reflects it, the rivalry continues. That immediacy is what keeps players engaged with the ranking instead of forgetting it exists.

⚡ Features Built Around Instant Recognition

Every feature in this FiveM GFX leaderboard script is built to make stats feel visible, immediate, and personal to the player viewing them.

  • Leaderboard data is updated instantly in-game — kills and deaths reflect on the board the moment they happen, no refresh required
  • Standalone architecture — runs without a framework dependency, though you may need to edit the open file to match your skin script’s data structure (this customisation is your responsibility)
  • TOP 3 podium displays the actual player character model, rendered separately for the kill board and the death board so both achievements get their own spotlight
  • steamwebapi_key integration pulls live player imagery — without a configured key, the script falls back to a default image so the board never breaks
  • Personal stats panel shows the viewing player their own ranking alongside the wider leaderboard, so every player knows exactly where they stand

🔧 Requirements & Setup Notes

The script ships as standalone, which means no framework lock-in and a lighter footprint on your server resources. Two setup details matter:

  • Standalone: No framework dependency required to run the core leaderboard logic
  • Skin script integration: Because character rendering depends on how your skin/clothing data is stored, the open file must be edited to match your specific skin script’s data format — this configuration step is the server owner’s responsibility
  • steamwebapi_key: Required to display live player images on the podium. Without it, players appear with the default image instead of personalised art

🎯 Who This Leaderboard Is Built For

Combat-focused servers, deathmatch zones, gang-war communities, and any roleplay setup where PvP outcomes matter to the wider server narrative will get the most out of this. If your players already care about who wins fights, this script gives them a public stage to be recognised on — and a daily reason to log in and defend their spot.

❓ Frequently Asked Questions

Q: Does this work without a framework like ESX or QBCore?

A: Yes — the script is fully standalone and does not require ESX, QBCore, or any other framework to run. You will, however, need to edit the open file to match your skin script’s data so character models render correctly on the podium.

Q: What happens if I don’t set up the steamwebapi_key?

A: The leaderboard still works perfectly — players will simply appear with a default image instead of their personalised art on the TOP 3 podium. Configuring the key is recommended for the full visual effect but not required for functionality.

Q: How quickly does the leaderboard reflect new kills and deaths?

A: Updates are instant in-game. As soon as a kill or death is registered, the board reflects the new standings without requiring a manual refresh or server restart, which keeps the rivalry live throughout the session.

Q: Are kills and deaths shown on the same board?

A: No — the TOP 3 character showcase is split into a separate kill board and a separate death board. This gives both top fraggers and players with the most deaths their own visible recognition, which is great for memes and competitive rivalry alike.

Q: Will players see their own ranking even if they’re not in the TOP 3?

A: Yes. Every player who opens the leaderboard sees their own personal stats and ranking alongside the wider list, so the board feels relevant to everyone — not just the three players at the top.

🚀 Give Your Stats a Stage

A leaderboard nobody looks at is just a database table. This one gets opened, screenshotted, and argued about. Drop it into your server, point it at your skin data, plug in a steamwebapi_key, and watch your most competitive players start grinding for podium time. That’s the kind of feature that quietly compounds your server’s activity week after week.

Customer Reviews

7 reviews for GFX Leaderboard | TOP 3 Character Showcase | Standalone FiveM

  1. Evan McBride –

    The seat-based loot placements are genius. Players love checking every corner of a car, and it adds a layer of suspense that keeps them engaged for hours.

  2. Tara Mendoza –

    Super lightweight performance-wise. No spikes at all, even on a busy city block.

  3. Clara Jennings –

    Being able to set police requirements before loot appears really helped balance late-night grinding.

  4. Jonas Ruiz –

    Dispatch integration is clean and just works. Zero issues connecting with our existing system.

  5. Lena Brooks –

    Works flawlessly. Love the moving-vehicle crates. Super clean script.

  6. Marcus Allen –

    I like how configurable the loot tables are. Took me a bit to balance, but once dialed in, it made the whole system feel tailored to my server.

  7. Robert Bishop –

    Bigger crates in moving trucks are hilarious. Players chase them around like loot goblins. Worth it.

  8. Jaden Morales –

    Super fun. Players love hitting parked cars for quick rewards. Performance impact is basically nothing on our server.

  9. Sofia Patel –

    Great customization options. Being able to set different loot for vehicle classes is a game changer. Police alerts feel balanced too.

  10. Evan Ritchie –

    Honestly impressed. The minigames make it feel interactive and not just a simple grab mechanic. My community keeps asking for more features like this.

  11. Marcus Ellery –

    Didn’t expect the NPC reactions to feel this natural. The random loot tables add a nice twist. Took a bit to fine-tune configs, but once set up, it’s smooth.

  12. Liam Foster –

    NPC reactions are surprisingly fun. Random pedestrians fighting back or calling cops brought a lot of chaos to our world, in a good way.

  13. Sara Whitman –

    The minigames when breaking in are a small detail but they make everything feel more active. Great touch.

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