Advanced Fishing Job

Advanced Chopshop [Player Owned] — FiveM script
[QB/ESX] Advanced Chopshop [Player Owned] Original price was: £30.00.Current price is: £20.00.
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Advanced Fishing Job

Full QBCore & ESX Compatibility. (supports custom qb-core names and all qb custom file dependency names) Showcase : This completely configurable script consist of: ● New world fishing minigame support.

£20.00

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Features & Compatibility

Full QBCore & ESX Compatibility. (supports custom qb-core names and all qb custom file dependency names)

Showcase :



This completely configurable script consist of:
● New world fishing minigame support.
● Very extensive config.lua with options to customize everything.
● Custom lang system to support multiple languages.
● 8 different massive loot tables depending on the rod or reel your using or if you are in a tournament or not.
● This script is partially locked using escrow encryption. Most of the script is accessible in client/open.lua, sv_open.lua, shared.lua and all html
● Custom tournament UI that updates live Displaying 1st, 2nd, and 3rd position and points of your competitors, your position, and your points.
● UI that updates live Displaying showing how much time until the signups finish and how long until the tournament ends.
● The option to make players require a boat to fish.
● Multiple random tournaments each tsunami.
● Dynamic fishing reputation system.
● Higher tier fishing rod crafting bench.
● Fish market sell shop.
● valuable gems sell shop.
● Fishing rod crafting bench.
● 1st, 2nd, and 3rd tournament place cash and item rewards.
● Multiple fishing rods and fishing lures with different tiers.
● Dynamic and configurable minigames for each fishing rod tier.
● Fishing Rep to be able to unlock better fishing rods.
● Configured random zones each time a tournament begins.
● Menu displays all information about players in tournament and exactly the countdown time until a new one begins.
● 100 different chest locations to find while using the map.
● 35 unique custom items with each having custom high quality pngs.
● Treasure bottle that opens into a treasure map used to find hidden treasure around the map.
● Using the treasure map will turn you in the correct direction and make you point in the correct direction of the treasure chest that can be found.
● 6 different unique hand crafted custom animations with props.
● Uses configurable polyzones to setup the tournament area.
● Support for ps-lock, other core names, and other target systems.
● Runs at 0.0 ms resmon
● 2 illegal fishing reels that can only be used deep sea fishing.
● both reels have a durability that gets used up when using.
● Support to make all fishing rods use ps-lock.

Requirements consist of:
QBCore OR ESX (other frameworks will work but not supported)
qb-menu OR ox_lib (ps-ui or any qb-menu resource name changed will work)
qb-target OR ox_target (any qb-inventory resource name changed will work)
Polyzone
OLD (ESX 1.1 FRAMEWORK) IS NOT SUPPORTED (NO REFUNDS WILL BEGRANTED ON THIS SCRIPT)
(ALL MINIGAMES ARE SUPPLIED IN THE SCRIPT)

Customer Reviews

1 review for Advanced Fishing Job

  1. Leo Carver –

    Insanely immersive. The small things like waving to nearby players or cheering at car meets make the server feel alive.

  2. Sophie Keller –

    Clean setup and barely touches performance. Took us less than 10 minutes to configure. Wish there were a few presets for bars or clubs but easy to add manually.

  3. Marcus H. –

    The auto-suggested animations feel surprisingly natural. Leaning on walls and doing small gestures based on surroundings really adds life to RP. Sometimes the detection takes a second, but overall it’s smooth and worth using.

  4. Jade Reynolds –

    My players instantly loved it. Standing still and seeing the character automatically relax or interact with the environment removes a lot of clunky menu selecting. Doesn’t affect performance either.

  5. Alex Hunt –

    Looks natural. Players love it.

  6. Erin M. –

    It detects objects really well. I was impressed when my character leaned on a bar counter without me doing anything. Would love even more animation types in future updates.

  7. Jason McCormick –

    Very cool feature. Players were surprised when their characters leaned against walls or checked the car engine automatically. Only thing missing for me is a few more animation triggers, but overall super solid.

  8. Luis Ferrer –

    Super clean, super immersive.

  9. Maya Anderson –

    I didn’t expect it to sync this smoothly for everyone. The auto-alignment makes scenes look like actual roleplay instead of chaos. Definitely staying in our server.

  10. Tyrell Dawson –

    Easily one of the most immersive additions we’ve installed. Players don’t need to memorize emote names anymore—the script just figures it out based on where they are. Zero lag on our 150-player server.

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