Smash N Grab 2.0 | FiveM Vehicle Loot Script | ESX QBCore

Smash N Grab 2.0 | FiveM Vehicle Loot Script | ESX QBCore

0 will allow your players to loot random NPC vehicles. Loot will spawn inside the vehicles, you can define the odds of the loot spawning, as well as the types and models of loot which may spawn.

£9.99

(13 customer reviews)

Guaranteed Safe Checkout

Row of trusted payment provider badges — PayPal, Mastercard, Visa, Apple Pay and Google Pay — for safe checkout

Features & Compatibility

🚀 Why This Belongs on Your Server

Smash N Grab 2.0 turns idle traffic into living content. It gives new players a low-pressure way to start earning, gives veteran criminals something to chase between bigger jobs, and gives police a steady drip of street-level calls that keep the city feeling alive between major incidents. Drop it in, tune the loot tables to match your server’s economy, and watch every parked car become a tiny opportunity that players cannot stop noticing.

🛠️ Optimization Done the Right Way

Smash N Grab 2.0 is built with server performance in mind from the ground up. The script never spawns any networked entities, which means it sidesteps the networked entity limit entirely — a critical consideration on busy lobbies where every slot matters. All loot is still fully synchronized internally by the script itself, so each player sees the same items in the same seats of the same vehicle, with no desync, no ghost loot, and no duplication exploits.

🚗 What Smash N Grab 2.0 Brings to Your Server

The outcome is a steady stream of unscripted, organic crime gameplay. New players get a low-friction way to start earning. Veteran criminals get an extra layer of risk and reward to chase between bigger heists. Because NPCs react with realistic behavior — calling the police or fighting back when it is their own vehicle being smashed — every loot attempt becomes a real roleplay moment instead of a silent transaction. The smash itself is smooth, the loot is fully synchronized between players, and the whole loop just feels right.

This is a scratch-built vehicle looting system designed to make every NPC car feel like a potential payday. Loot generation is fully randomized but completely under your control — define the odds, set the items, choose the loot models that appear inside cars, and even attach unique loot pools to specific vehicle classes, individual vehicle models, or precise in-game locations. A pickup truck on the docks can drop bigger crates than a hatchback in Vinewood, and your players will quickly start treating traffic the way real criminals do — opportunistically.

❓ Frequently Asked Questions

Q: Which frameworks does Smash N Grab 2.0 support?

A: Smash N Grab 2.0 is fully standalone and supports ESX, QBCore, QBox, and VRP, as well as servers running no framework at all. Compatibility is handled through kq_link, which is open source so you can audit or extend the bridge yourself if needed.

Q: Will it impact performance on a busy server?

A: No. The script is highly optimized and never spawns networked entities, so it avoids the networked entity limit entirely. All loot is still synchronized by the script itself, meaning every player sees identical loot inside each vehicle without the cost of extra networked objects.

Q: Does the script work on every vehicle in the game?

A: Yes. It works on all NPC vehicles and on all vehicles in general. Loot spawns in different seats for variety, and bigger crates can spawn inside moving vehicles such as pickup-trucks for higher-risk loot opportunities.

Q: How much can I customize the loot that spawns in NPC vehicles?

A: Extreme configurability is one of the core selling points. You can define the odds of loot spawning, the types and models of loot, and you can even set custom loot tables for each vehicle class, individual vehicle model, and specific in-game location.

Q: How does the police response and NPC reaction work?

A: You can set a minimum number of police online before any loot will spawn at all. NPCs will either alert the police or directly fight the player if the vehicle being looted belongs to them. The script ships with a built-in dispatch system and also supports cd-dispatch, core-dispatch, and ps-dispatch out of the box.

⚙️ Core Features Built for Configurable Crime Gameplay

Every feature in Smash N Grab 2.0 is built to deliver one outcome: organic, deeply configurable, server-shaping crime gameplay that scales from a quiet lobby to a packed prime-time crowd.

  • Bigger crates may spawn in moving vehicles such as pickup-trucks for high-risk, high-reward loot runs
  • Openable and lootable item drops for layered loot interactions
  • NPCs will alert the police, or fight the player if the vehicle is theirs
  • Police dispatch integration via kq_link
  • Fully standalone with support for every major framework
  • Works on all vehicles — no exceptions
  • Support for 3D text, target, interact, and other interaction systems
  • Built-in minigames for a hands-on player experience
  • Smooth and realistic Smash ‘n Grab animations and overall flow
  • Optional built-in dispatch system, plus support for cd-dispatch, core-dispatch, and ps-dispatch
  • Set a minimum number of police online before any loot will spawn
  • Rewards can be items, money, or both
  • Different loot models linked to different loot tables for visual variety
  • Loot spawns across different seats for authentic randomness
  • Works on all NPC vehicles across the map
  • Extreme configurability — change the odds, loot tables, and loot models freely
  • Highly optimized code with zero networked entity spawns
  • ESX and QBCore support out of the box

🎬 Script Showcase

Watch the full Smash N Grab 2.0 flow in action — window smashes, dynamic loot spawns across different seats, NPC reactions, and the dispatch chain that kicks in when a heist goes sideways.

🔌 FiveM Vehicle Loot Script Compatibility

Because kq_link is fully open source, you keep full control over the integration layer between this resource and the rest of your stack. Your inventory, your notifications, your dispatch — all wired up cleanly with no closed-box dependencies sitting between you and the script you actually paid for.

This NPC vehicle robbery script works flawlessly on every major FiveM framework — STANDALONE, ESX, QBCORE, QBOX, and VRP — as well as on servers running no framework at all. Bridging is handled cleanly by kq_link, an open-source resource designed to connect Smash N Grab 2.0 with whichever inventory, notification, or dispatch system you are already running.

  • KQ_LINK Required — kq_link is the fully open-source solution that links resources with any framework or dependency you may be using, such as inventories, notifications, or dispatch systems, ensuring the best possible compatibility with your server.

The FiveM vehicle loot script your roleplay server has been missing, Smash N Grab 2.0 lets players break into random NPC vehicles, pull loot from any seat, and turn every parked car into an unpredictable street-level score. Built for ESX, QBCore, Qbox, VRP, and pure standalone setups, it transforms idle traffic into a living economy where opportunity is everywhere. NPCs notice. The cops respond. And every smash carries real weight in the world your players are living in.

Customer Reviews

13 reviews for Smash N Grab 2.0 | FiveM Vehicle Loot Script | ESX QBCore

  1. Sarah Lorenzo –

    Works great, just took a little time to tune models per item. Once configured, super smooth.

  2. Mike Henderson –

    Players love throwing stuff at each other. Didn’t expect such a small detail to add this much fun to RP.

  3. Aaron Mitchell –

    This changed how our players interact with props completely. Being able to place items in vehicles and have them stay there—even after a restart—is insane. Police chases are way more intense now when contraband is visibly in the trunk.

  4. Jason Wu –

    The realism boost is legit. Only downside is some players got confused before we explained the menu key. After that, flawless.

  5. Emily Carter –

    Probably one of the easiest installs I’ve done. Everything just worked. Worth every dollar.

Only logged in customers who have purchased this product may leave a review.