QBCore Player Owned Dealership | Stock & Test Drive | FiveM
Showcase : Dependencies: qb-core ox_target or qb-target ox_lib pmc-instance (options) Features: Create how many dealerships you want via config file Catalogue menu to see all vehicle filter by name or categorie Test drive vehicle inside of …
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Features & Compatibility
The QBCore Player Owned Dealership script hands car-selling power back to your players, letting them run a full dealership business with stock orders, test drives, employee commissions and management dashboards. This is the missing layer between the vanilla “buy a car from an NPC” loop and the deeper economy roleplay your server has been chasing — a complete, configurable system that turns a dealership lot into an actual career path on your map.
Forget static showroom NPCs. With this script, every vehicle on the lot was ordered in, paid for, delivered through gameplay, and sold by a real player. Buyers can browse the catalogue, take a car out for a private test drive, then leave with the keys after a player employee closes the deal — all while the dealership owner watches sales tick over on a clean management dashboard. It plugs straight into a QBCore economy and gives serious RP servers the kind of automotive ecosystem that keeps players invested for months.
🎬 Script Showcase
Watch the full player owned dealership flow in action — catalogue browsing, instanced test drives, container stock deliveries, and the management dashboards your owners and staff will live in.
🚗 What Changes On Your Server
This script reframes vehicle sales as a player-run business instead of an NPC vendor. The outcome is a richer roleplay loop where dealership owners hire staff, manage inventory, balance import costs against profits, and watch their lot grow — while buyers finally get a proper showroom experience instead of clicking through a menu. It is a real, server-ready economy layer built for QBCore servers that want a more immersive vehicle market.
- Catalogue menu where customers browse the entire inventory and filter by vehicle name or category
- Private test drive system that pulls the customer into an instance so they can really push the car — instance can be disabled in config if you want everything in the main world
- Container delivery missions for restocking the lot, so new stock arrives through actual gameplay instead of a console command
- Direct player-to-player vehicle sales so employees can close deals on the showroom floor
- Employee commission system that rewards staff on every closed sale, with the commission rate fully configurable
- Import fee mechanic — the dealership pays a percentage of a vehicle’s value when bringing it into stock, and that percentage is fully configurable to suit your economy
- Management dashboards that track every sale and every import in a clean history view, giving owners full oversight of their business
- More than 300 vehicle preview images already included so the catalogue looks complete from day one
- Full, clean UI built for fast use during live roleplay
- Unlimited dealerships — define as many locations as your map and economy can support, all controlled from the config file
- Command to sell a vehicle directly to a target player for staff-handled sales away from the lot
- Command to sell a vehicle back to the dealership when a customer wants out of their purchase
🛠️ QBCore Player Owned Dealership Compatibility
The QBCore player owned dealership system is designed to drop into an existing server without rewriting how your job and vehicle frameworks already work. Dependencies are standard for any modern QBCore build, so most setups already have what they need on the resource list. The instance dependency is optional, which means the test drive feature can scale to match whatever your server prefers.
- Framework: qb-core
- Targeting: ox_target or qb-target
- Library: ox_lib
- Optional: pmc-instance (powers the optional instanced test drive)
❓ Pre-Purchase FAQ
Q: How many dealerships can I run on one server?
A: As many as you want. Every dealership is defined in the config file, so you can run a single luxury showroom, a chain of brand-specific lots, or one dealership per district. Each location keeps its own stock, sales history, and employee setup.
Q: Can I disable the test drive instance if I don’t want players pulled into a separate world?
A: Yes. The instance feature relies on pmc-instance and can be turned off in the config. With instances disabled, test drives simply run in the main world — useful if you prefer keeping all dealership activity in shared space where other players can see it.
Q: How does the import system work financially?
A: When the dealership brings in new vehicles through the container delivery mission, it pays a percentage of each vehicle’s value as an import fee. That percentage is fully configurable, so you can balance dealership margins against the rest of your economy without breaking inflation.
Q: How do employees earn money working at the dealership?
A: Every time an employee closes a sale, they take a commission cut from the transaction. The commission rate is fully configurable, which means server owners can tune dealership work to feel as competitive — or as casual — as the rest of the job market on the server.
Q: Will this replace my existing FiveM car dealership job script setup?
A: Yes — this script is the dealership job. It replaces the standard NPC vendor model with a complete player-run business covering stock, sales, employees, and management. If you already have a vehicle shop in place, you’d typically swap it out for this rather than running both at the same time.
🏁 Why This Belongs On A Serious RP Server
A vehicle economy stops feeling generic the second players themselves are the ones moving the cars. This script turns dealership ownership into a real career, gives RP staff a meaningful role behind a desk and on the lot, and gives buyers a reason to step out of a menu and into a showroom. If your server’s economy revolves around vehicles, this is the upgrade that makes the entire loop finally feel alive.
Customer Reviews
2 reviews for QBCore Player Owned Dealership | Stock & Test Drive | FiveM
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Maurice Richardosn –
I’ve been using the FREE DRC Truck script for a month now, and I’m still impressed with how well it works.
Ashley Hall –
The FREE DRC Truck script has the perfect balance of features without being overly complicated.
Jake George –
I was worried about compatibility issues, but FREE DRC Truck works flawlessly with all our other scripts.
Zachary Kellogg –
The FREE DRC Truck script has become an essential part of our server. Can’t imagine running without it now.
coby mabry –
Just what our FiveM community needed! FREE DRC Truck has made our server stand out from the competition.