GFX Giveaway Script | QBCore ESX | Cars Money Items — FiveM

GFX Giveaway Script | QBCore ESX | Cars Money Items — FiveM

The GFX Giveaway script allows players to create giveaways in-game, as configured by the settings.

£10.00

(3 customer reviews)

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Features & Compatibility

The FiveM giveaway script QBCore ESX from GFX Development turns admin-run prize drops into a live in-game event that pulls your whole community together at the click of a command.

Server activity spikes when something is on the line, and a well-timed giveaway is one of the cleanest ways to reward your active players, mark a milestone, or fill a slow evening with energy. This script gives your admin team a tidy, configurable tool to run those moments without ever leaving the game world — no third-party bots, no external pages, just a clean in-game flow your players can react to in real time.

🎬 Script Showcase

Watch the full giveaway flow run end-to-end — from the admin command spinning up a prize, through participant entry, to the live winner reveal.

🎁 What This FiveM Giveaway Script QBCore ESX Delivers

Giveaways are a community lever most servers underuse simply because there is no clean way to run them in-game. GFX Development’s solution sits directly inside the framework you already trust and lets admins kick off a prize event with cash, vehicles, or items on the line in seconds. Participants opt in, the timer runs, and a winner is pulled live in front of everyone. It is server theatre that costs nothing to set up and consistently keeps players logged in for the reveal.

The real outcome here is engagement on demand. Drop a giveaway during a quiet hour and you instantly create a reason to stay. Run one at the end of a server event and you give your community a payoff moment with stakes attached. Because everything is controlled through configuration, the script bends to whatever rhythm your server already runs at.

✨ Feature Breakdown

Every feature is built around a single outcome — making giveaways effortless for admins and genuinely exciting for the players watching the timer count down.

  • Dual-framework support — fully compatible with both ESX and QB out of the box
  • In-game giveaway creation handled directly through commands, exactly as the config defines
  • Detailed configuration covering duration, participant cap, and reward selection
  • Reward variety that spans the full spectrum — money, cars, and items can all be put on the line
  • Admin-locked commands so only your staff can launch a giveaway, with full permission detail documented in the config
  • Fully open source for unrestricted edits, integrations, and customisation
  • Backed by a complete showcase video so you can see the script working before you install

⚙️ Compatibility & Server Setup

This is an open source giveaway script FiveM teams can drop straight into either a QBCore or ESX server without any compatibility gymnastics. Because the source is unlocked with no encryption, your developers can wire it into existing notification systems, custom inventory logic, or staff-tier permissions without fighting the script. The only requirement is that your server runs QB or ESX — nothing else stands between install and your first live giveaway.

For server owners who like to brand and tune every system on their server, the open source nature means you can rewrite UI text, swap out reward delivery, or expand the reward types beyond the defaults whenever you need to.

❓ Frequently Asked Questions

Q: Which frameworks does the GFX Giveaway script support?

A: The script is compatible with both ESX and QB out of the box. Either framework will run it without modification, so it slots into the vast majority of roleplay servers as-is.

Q: What types of rewards can be given away?

A: Admins can configure giveaways to award money, cars, or items. All three reward types are supported and selected through the config when the giveaway is created.

Q: Can regular players start a giveaway?

A: No. The giveaway commands are locked to admins only. You can review the command permissions and adjust them inside the config file to match your staff structure.

Q: Is the script encrypted or IP-locked?

A: The script is fully open source with no encryption or IP lock. You can edit any part of it to fit your server’s specific needs, branding, or framework tweaks.

Q: Can I control how long a giveaway runs and how many people can enter?

A: Yes. Duration and the number of participants are both controlled through the config, alongside the reward type and value for each giveaway.

🚀 Light Up Your Server With Live Giveaways

A scheduled giveaway can turn a quiet Tuesday into a packed lobby. With GFX Development’s script handling the mechanics, your admin team focuses on choosing the right moment and the right prize while the script runs the show. Drop it in, set your rewards, and watch the chat light up the second the first giveaway goes live.

Customer Reviews

3 reviews for GFX Giveaway Script | QBCore ESX | Cars Money Items — FiveM

  1. Evan McBride –

    The seat-based loot placements are genius. Players love checking every corner of a car, and it adds a layer of suspense that keeps them engaged for hours.

  2. Tara Mendoza –

    Super lightweight performance-wise. No spikes at all, even on a busy city block.

  3. Clara Jennings –

    Being able to set police requirements before loot appears really helped balance late-night grinding.

  4. Jonas Ruiz –

    Dispatch integration is clean and just works. Zero issues connecting with our existing system.

  5. Lena Brooks –

    Works flawlessly. Love the moving-vehicle crates. Super clean script.

  6. Marcus Allen –

    I like how configurable the loot tables are. Took me a bit to balance, but once dialed in, it made the whole system feel tailored to my server.

  7. Robert Bishop –

    Bigger crates in moving trucks are hilarious. Players chase them around like loot goblins. Worth it.

  8. Jaden Morales –

    Super fun. Players love hitting parked cars for quick rewards. Performance impact is basically nothing on our server.

  9. Sofia Patel –

    Great customization options. Being able to set different loot for vehicle classes is a game changer. Police alerts feel balanced too.

  10. Evan Ritchie –

    Honestly impressed. The minigames make it feel interactive and not just a simple grab mechanic. My community keeps asking for more features like this.

  11. Marcus Ellery –

    Didn’t expect the NPC reactions to feel this natural. The random loot tables add a nice twist. Took a bit to fine-tune configs, but once set up, it’s smooth.

  12. Liam Foster –

    NPC reactions are surprisingly fun. Random pedestrians fighting back or calling cops brought a lot of chaos to our world, in a good way.

  13. Sara Whitman –

    The minigames when breaking in are a small detail but they make everything feel more active. Great touch.

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