FiveM PVP Lootbag Script | Death Drop System | QBCore ESX
You can see your last died spots for a minute. (You can change the countdown timer via config) Lootbags will be deleted after 5 minutes. (You can change the countdown timer via config) The died players all inventory will be in the lootbag.
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Features & Compatibility
This FiveM PVP lootbag script turns every kill into a high-stakes loot grab — when a player dies, their full inventory drops into a configurable lootbag that nearby players can race to claim. It’s the missing layer of risk-and-reward that PVP servers, hardcore RP zones, and gang-conflict communities have been asking for, all built to plug straight into QBCore or ESX.
Death stops being a soft reset and starts becoming a moment that matters. Fights get more meaningful, territory disputes get more rewarding, and players have a real reason to push, defend, and recover what they lost. If your server thrives on conflict, this is the system that gives that conflict consequence.
⚔️ Why This FiveM PVP Lootbag Script Belongs On Your Server
Most PVP communities operate without a true loss mechanic — players die, respawn, and nothing of weight changes hands. This script fixes that by making every successful kill a payday and every death a recoverable scramble. The dying player even gets a brief death-spot marker so they can sprint back and contest their own bag before someone else gets there first, which adds a layer of pursuit that PVP and hardcore RP servers love.
It’s lightweight, server-ready, and fully configurable where it counts: the bag model, the death-marker timer, and the lootbag despawn timer can all be tuned to match the pace of your server. Whether you’re running a gang war framework, a hardcore survival mode, or a faction-conflict roleplay setup, the system slots in cleanly and lets the gameplay do the talking.
🎯 Core Features
Every feature below is built around one outcome — making PVP death meaningful, recoverable, and worth fighting over.
- On-death lootbag drop — when a player dies, they drop a lootbag with a fully configurable model so it matches your server’s visual style
- Personal death-spot marker visible for one minute after death, with the duration adjustable via config so players can race back to recover what they lost
- Lootbags auto-despawn after 5 minutes, with the cleanup countdown fully configurable to suit your server’s pace and population
- Complete inventory transfer — every item the dying player was carrying goes into the bag, and whoever claims it walks away with the full haul
- Universal inventory support — works on any inventory system compatible with QBCore and ESX, no extra bridging required
🖼️ In-Game Showcase
See the lootbag drop, the death marker, and the claim flow in action straight from a live server.

🔌 Compatibility & Requirements
This QBCore ESX death drop script is designed to be drop-in friendly for the two biggest FiveM frameworks. It works with any inventory system that runs on QBCore or ESX, so you don’t have to swap your existing setup or rewrite any inventory logic to make it function.
- Framework support: QBCore and ESX
- Inventory support: any inventory compatible with QBCore or ESX
- Required dependency:
gfx-base - Fully configurable bag model, death-marker timer, and lootbag despawn timer
❓ Frequently Asked Questions
Q: Does this work with my custom inventory?
A: Yes — as long as your inventory runs on QBCore or ESX, this script is built to be compatible with it. The lootbag transfers the dying player’s full inventory regardless of the specific inventory resource you’re using underneath.
Q: Can I change the lootbag model to match my server’s style?
A: Absolutely. The lootbag model is set in the config file, so you can swap it for any prop that fits your server’s aesthetic — duffle bag, crate, or anything else you prefer.
Q: How long do lootbags stay on the ground before despawning?
A: By default, lootbags despawn after 5 minutes, but the countdown is fully configurable. You can shorten it for fast-paced PVP arenas or extend it for slower hardcore servers where players need more time to return.
Q: Can the player who died find their own bag again?
A: Yes — for one minute after death, the dying player can see the exact spot they dropped at, giving them a chance to run back and reclaim their loot before someone else grabs it. That timer is configurable too.
Q: What dependencies do I need to install before using this?
A: Only one — gfx-base. Once that’s installed alongside your existing QBCore or ESX setup, this script is ready to drop in.
🏆 Raise The Stakes On Every Fight
PVP without consequences is just a fireworks show. This lootbag system turns kills into wins worth chasing and deaths into moments worth fighting back from. Drop it onto your server, tune the timers to your pace, and watch your gunfights, gang wars, and turf battles develop the weight they were always missing.
