DRC Burgershot Job Script | Cooking & Delivery | ESX QB FiveM
A unique DRC Burgershot Job script for your server that players will definitely love, can be configured to your liking, and provides a lot of unique animations, if you have any problems with the script, contact us on our discord!
£10.00
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Features & Compatibility
The DRC FiveM Burgershot job script turns the iconic Gabz Burgershot interior into a fully playable restaurant economy where players cook, serve, deliver and run the entire fast-food chain in character. Built for servers that take economy roleplay seriously, this job replaces the usual “stand at a register and press E” loop with advanced animations, usable furniture and a delivery network that actually gives players reasons to leave the building. It is a Nopixel-style job designed for QBCore and ESX servers that want their food scene to feel alive instead of decorative.
🎬 Script Showcase
Watch the full Burgershot workflow in action — cooking stations, target interactions, the delivery loop and the unique cash registers all running on a live Gabz interior.
🍔 Why This Burgershot Job Stands Out
Most restaurant jobs on the market are skinned versions of the same generic crafting loop. This one is built around presence — animations, usable props, working toilets, changing rooms, real boss management and a delivery system with 40 drop-off points that pulls players into the world. The outcome is a Burgershot location that feels staffed, busy and worth roleplaying inside, not a static doorway with a duty toggle. For a roleplay server building out its civilian economy, that difference is what keeps players queueing up for shifts.
✨ Full Feature Set
Every layer of the job has been built with immersion in mind, from how staff clock in to how a finished order leaves the building. The full feature list covers visual polish, gameplay loops and the technical groundwork that keeps everything secured.
- 56 items wired into the cooking, serving and delivery flow
- Advanced animations across every interaction for proper restaurant immersion
- Target-based interaction system for clean, modern UX
- Secured server events to prevent exploits and event triggers
- Full delivery system that gets players out on the streets
- 40 delivery locations across the map for varied delivery routes
- A wide range of cooking styles to keep the menu interesting
- Boss menu for management, payroll and stock oversight
- High-quality custom icons for every item in the inventory
- Easy to set up with a clean install process
- Duty system so staff can clock on and off properly
- Changing room for switching into the Burgershot uniform
- Working toilets — small detail, big roleplay payoff
- Nopixel-style flow that experienced RP players will instantly recognise
- All chairs and tables are usable for sit-down customer roleplay
- Unique cash register interaction built specifically for this job
- Full cooking system covering every menu item
- Support for OX, Quasar, Cheeza, QB, LJ and AJ inventory systems
🧩 Compatibility & Dependencies
This ESX QBCore restaurant job script is built to slot straight into the stack most serious roleplay servers are already running. Every coord is configurable, so even though the script is designed around the Gabz Burgershot interior, you can adapt it to your own map setup without rewriting logic. Six different inventory systems are supported out of the box, which means you almost certainly do not need to swap anything to make this work on your server.
- Frameworks: ESX, QB
- Map: Gabz (all coords can be changed)
- Target: qtarget / qb-target / ox_target
- Boss Menu: esx_society / qb-management
- Skin Menu: esx_skin / qb-clothing / fivem-app / ox_app / rcore_clothes
- Input: ox_lib / qb-input
- Context Menu: ox_lib / qb-menu
- Required: ox_lib
- Inventory Support: OX, Quasar, Cheeza, QB, LJ, AJ
⚙️ Under the Hood
This is a substantial, fully open-source release — not a black-box resource you have to take on faith. Server owners and developers can read, audit and extend every line to fit their server’s economy and style.
- 5000+ lines of code
- Open source — nothing locked, nothing encrypted
- Fully configurable through the config file
- Easy to change to your liking
❓ Burgershot Job FAQ
Q: Does this work with both ESX and QBCore servers?
A: Yes. The script ships with native support for both ESX and QB frameworks, so it slots into either stack without needing a conversion or bridge resource.
Q: Do I have to use the Gabz Burgershot MLO?
A: The job is designed around the Gabz Burgershot interior, but every coordinate is exposed in the config. You can rewrite the cooking stations, registers, duty points and delivery spots to match any map you prefer.
Q: Which inventory systems are supported out of the box?
A: Six inventories are supported directly: OX, Quasar, Cheeza, QB, LJ and AJ. For most QBCore and ESX servers, that means zero conversion work before going live.
Q: Is the script open source and configurable?
A: Yes. With 5000+ lines of fully open-source code and a dedicated config file, you can customize cooking styles, delivery routes, the 56 items, boss menu behavior and animations to match your server’s tone.
Q: How many delivery locations are included?
A: The delivery system ships with 40 drop-off locations spread across the map, giving players varied routes and keeping the delivery loop from going stale during long shifts.
🚀 Bring Burgershot to Life
A restaurant in a roleplay server is only as good as the gameplay inside it. With usable furniture, working toilets, proper duty flow, a real delivery loop and a Nopixel-style cooking system, this Burgershot job gives your civilians a job they will actually want to clock into. Drop it onto your server, point it at your Gabz interior, and watch one of the most iconic locations in Los Santos finally start trading.
Customer Reviews
2 reviews for DRC Burgershot Job Script | Cooking & Delivery | ESX QB FiveM
Only logged in customers who have purchased this product may leave a review.

Aiden Brooks –
Nice little improvement for combat. Took like 2 minutes to configure.
Luis Mendoza –
Insanely useful in PVP. The siphon option is a fun twist and makes combat feel rewarding.
Hannah Price –
Love it. Small detail but adds a ton of feedback during fights.
Marcus Hill –
Super clean and responsive. The color feedback when hitting armor vs health makes gunfights way more satisfying. Easy setup, worked instantly.
Emily Carter –
Looks good and does what it should. I just wish there were a couple more styling options, but for a free script, it’s impressive.