ATM Heist for FiveM
Features & Compatibility
ATM Heist for FiveM
Hey everybody,
We are excited to introduce our ATM Heist for FiveM — a fully optimized, plug-and-play heist script that adds realistic ATM robberies to your FiveM roleplay server. Designed to work with both ESX and QBCore frameworks, this script lets your players target ATMs across the city with immersive minigames, animations and police alerts that bring real tension to every robbery.
Thank you for supporting our work and making your FiveM experience even more immersive with our ATM heist script.
Key Features:
- Robbery system available at every ATM in the map — no manual placement required
- Skill-based minigame system with configurable difficulty
- Required items (hacking device, drill, etc.) fully customizable in the config
- Configurable rewards: cash, marked bills, dirty money or custom items
- Automatic police dispatch alert with cooldown system to balance gameplay
- Discord webhook logs for every successful or failed heist
- Compatible with ESX and QBCore — works out of the box on either framework
- Optimized and lightweight, with minimal performance impact
Build a richer criminal economy:
ATM heists are the perfect mid-tier criminal activity — riskier than petty theft but more accessible than full-scale bank robberies. They give your criminal players a reason to roam the map, scout police presence and coordinate getaways, adding constant action to your roleplay server.
Showcase :
Customer Reviews
1 review for ATM Heist for FiveM
Only logged in customers who have purchased this product may leave a review.

Evan McBride –
The seat-based loot placements are genius. Players love checking every corner of a car, and it adds a layer of suspense that keeps them engaged for hours.
Tara Mendoza –
Super lightweight performance-wise. No spikes at all, even on a busy city block.
Clara Jennings –
Being able to set police requirements before loot appears really helped balance late-night grinding.
Jonas Ruiz –
Dispatch integration is clean and just works. Zero issues connecting with our existing system.
Lena Brooks –
Works flawlessly. Love the moving-vehicle crates. Super clean script.
Marcus Allen –
I like how configurable the loot tables are. Took me a bit to balance, but once dialed in, it made the whole system feel tailored to my server.
Robert Bishop –
Bigger crates in moving trucks are hilarious. Players chase them around like loot goblins. Worth it.
Jaden Morales –
Super fun. Players love hitting parked cars for quick rewards. Performance impact is basically nothing on our server.
Sofia Patel –
Great customization options. Being able to set different loot for vehicle classes is a game changer. Police alerts feel balanced too.
Evan Ritchie –
Honestly impressed. The minigames make it feel interactive and not just a simple grab mechanic. My community keeps asking for more features like this.
Marcus Ellery –
Didn’t expect the NPC reactions to feel this natural. The random loot tables add a nice twist. Took a bit to fine-tune configs, but once set up, it’s smooth.
Liam Foster –
NPC reactions are surprisingly fun. Random pedestrians fighting back or calling cops brought a lot of chaos to our world, in a good way.
Sara Whitman –
The minigames when breaking in are a small detail but they make everything feel more active. Great touch.